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SECTOR PROGRESS RANKING ranks the progress within that SECTOR.
Rankings are formed by SECTOR.
The basis for the ranking is as follows.
earlier FLOORs are cleared.
If tied, earlier STAGEs are cleared
If still tied, the order is determined by the earliest clear date/time.
Because of this evaluation axis, the ranking is determined by the timing of the SECTOR clear. (Since 1 and 2 are always equal at the time of clearing a SECTOR, ultimately 3, i.e., how quickly you cleared the SECTOR, will be the evaluation axis.)
SECTOR PROGRESS RANKING rewards have a defined rank for eligibility.
By establishing a position within that ranking, you will be entitled to earn a reward.
However, if there are not enough players filling the required ranks by two hours before the end of the next WEEKLY and after the first ranked player is confirmed, the list of players eligible for the rewards will be closed at that time.
A SECTOR, FLOOR, or STAGE has a status of "undiscovered" if no one has reached it in the game server.
The first time someone reaches it, it will have the status of "discovered".
STAGEs and FLOORs are opened the moment they are discovered and become immediately playable upon reaching them.
As for SECTORs, there is a time delay between the discovery and the opening of the next SECTOR.
It will be opened at the start of the following WEEKLY after the first player cleared the SECTOR.
DUNGEONs are PvE (Player vs Enemy) battle content.
Unlike ARENAs and MATCHUPs, the opponents are not players.
The objective is to destroy the BEAST enemies that appear in each STAGE.
The battle content is the same as other battle contents, 4 UNITs vs. 4 UNITs.
You must have at least 1 DUNGEON Stamina to start a DUNGEON BATTLE.
It is consumed when battles are lost.
DUNGEON stamina cannot be recovered, but is restored to its maximum value at the time of the daily switchover.
You can also start a BATTLE with JEWELs if your DUNGEON Stamina is 0.
Details are explainedhere.
STAGE
This is the smallest unit of content. One BATTLE will occur per STAGE. Winning the BATTLE will clear the STAGE. Once a STAGE is cleared, you can proceed to the next STAGE.
FLOOR
The FLOOR consists of several STAGEs. A floor is cleared when all the STAGEs present on the FLOOR are cleared. Once the FLOOR is cleared, you can proceed to the next FLOOR.
SECTOR
The largest unit within this content. The SECTOR consists of several FLOORs. A SECTOR is cleared when all FLOORs present in the SECTOR are cleared. Once a SECTOR is cleared, you can proceed to the next SECTOR.
BATTLEs in DUNGEONs can only be played on the STAGE you are currently in.
It is possible to view information about the STAGEs that have been cleared or are not yet reached, but not to play them.
There are three types of rewards in DUNGEONs.
STAGE Clear Rewards
These are the rewards you get when you clear a STAGE. The rewards can be found on the DUNGEON Top. Rewards will be distributed to GIFT immediately upon completion.
FLOOR Clear Rewards
These rewards are earned when clearing a FLOOR. The rewards can be found on the floor movement screen. Rewards will be distributed to GIFT immediately upon completion.
SECTOR PROGRESS RANKING Rewards
These rewards are earned according to the SECTOR PROGRESS RANKING. The rewards can be viewed on the Ranking Rewards List screen. Rewards will be distributed to GIFT after the ranking deadline.
In DUNGEONs, BEAST LV is reflected in BATTLEs.
ENEMY CLASS is a number that indicates the strength of the BEASTs that appear in a stage.
The lottery range is set for each stage and the lottery probability for each ENEMY CLASS.
If the number shown is from 1 to 5, it means that the ENEMY CLASS is drawn between 1 and 5 each time.
The BEAST battle parameters are adjusted by the multiplier set for each ENEMY CLASS value.
The ENEMY CLASS is drawn in every BATTLE, and the result of the drawing is displayed at the start of the BATTLE.
(Details will be announced at a later date.)
When your DUNGEON Stamina reaches 0, you can start DUNGEON BATTLEs with JEWELs.
In this case, the stamina is called JEWEL Stamina.
When your DUNGEON Stamina is 0 and you press the Start Battle button, a confirmation will appear asking if you want to start a battle with JEWELs.
By pressing the OK button when you have enough JEWELs, you can start a BATTLE with JEWEL Stamina.
JEWEL Stamina may be used up to N times per DAILY.
However, the moment someone clears a sector on the game server, the usage limit for that sector is removed and unlimited JEWEL Stamina can be used.
1st
100
2nd
200
3rd
300
4th
400
5th and on
500
Winning
JEWEL Stamina usage is maintained and the next BATTLE can begin.
Defeat
JEWEL Stamina is consumed.
JEWEL SCRATCH occurs.
DUNGEON Stamina is reset at DAILY Switchover.
If the JEWEL Stamina is still maintained in use at that timing, the JEWEL Stamina can be used by setting the DUNGEON Stamina to 0 again.
1
The SECTOR and FLOOR number currently displayed on the screen.
2
Open the FLOOR MOVEMENT screen.
3
The number of the STAGE currently displayed on the screen.
4
DUNGEON Stamina display. Shown as [Current value] / [Maximum value].
5
Display one previous STAGE.
6
Display the next STAGE. You can view STAGEs that have already been discovered on the game server.
7
This is the enemy composition for the STAGE currently displayed on the screen. Press to open the Enemy Details screen.
8
This displays the ENEMY CLASS lottery range for the STAGE currently shown on screen.
9
This displays the STAGE clear reward for the STAGE currently shown on screen.
10
This is the SECTOR progress ranking for the currently displayed SECTOR.
11
The button opens the SECTOR progress ranking screen for the currently displayed SECTOR.
12
The button opens the ranking reward list screen for the currently displayed SECTOR.
13
Pressing the button will take you to the BATTLE preparation (PARTY formation screen).
1
Select a SECTOR to display its list of FLOORs.
You can go to all unlocked SECTORs on the game server. SECTORs that are undiscovered or locked on the game server cannot be viewed.
2
List of FLOORs. Press a FLOOR number to toggle its selection state. The list shows the FLOOR number and the reward for clearing the FLOOR. You can go to all the FLOORs that have already been opened in the game server.
3
The FLOOR that was displayed on the screen and the currently selected (destination) FLOOR are displayed. The number of STAGEs encompassed by the destination FLOOR is also displayed.
4
Press the button to move the FLOOR to be displayed.
Special notes on the PARTY formation screen
For general usage of the PARTY formation screen, click here.
1
The STAGE number, the Enemy Details button and the ENEMY CLASS Range are displayed at the bottom of the screen. Press the Enemy Details button to open the Enemy Details screen.
2
When you open this screen with JEWEL Stamina active, the number of inserted JEWELs is shown above the "BATTLE" button.
3
The "BATTLE" button displays the number of DUNGEON Stamina required. If you run out of stamina, you can open the JEWEL Stamina Use screen from this button.